Sem 2 Week 7
LIQUID SIMULATION, BASIC COMPOSITING MOCK UPS I did my vellum liquid simulation in houdini for my pouring tea scene. I started by modeling and animating colliders in maya that would match my stopmotion scene. I ran into some problems taking this into houdini as I forgot about the sizing differences between the programs. If sized up in houdini the animation would be warped but if I sized down the particles they would be to big and so i had to reanimate it in maya at 30X the size. There was a bit of spilling following my filmed footage but I actually enjoyed the look of the spillage. After I had rendered the simuations I took them into premiere pro for a composition mock up just to make sure everything looked right and I was happy with my simulation but i think I'm going to redo my footage cause I did just regualr filmimg for the hand scenes but the green screen came out so choppy and looks bad againt the clean simulation. So I think I'll redo it wth stop motion as intended. I...