Week 9
LIQUID SIMULATION AND COMPOSITING
I continued doing my Houdini Vellum fluid simulations and solved my visualization problems by starting again (my original one was corrupted.) I also had issues exporting using Alembic and with some perseverance I got it done.
I even decided to do a second shot with the liquid simulation of it going into the sink. I just had to make new sink collider :)
Then I moved on to compositing! Which was very exciting, it's my favourite part of the pipeline. I started with compositing my butt shaking shot in Nuke and then moved on to a shot with my simulation going into the sink. It went pretty smoothly I bumped into some issues with roto masking so I'll bring that up in our next discussion. For the mean time I used Premiere Pro for masks. I'm also experiementing with how to fix a colour flicker in my stopmotion. I Tried the deflicker node in Nuke and it didn't do very much but I need to try more ways. Though I was particularly proud of the reflection and shadow I added :))
Going forward I'm continuing to composite more of my bathroom shots! Hopefully I should have the majority done by the end of next week!
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